Sharing a gameplay and narrative structure that is almost identical to their earlier title The Void, Cargo instead applies a surrealist and sickly veneer of hard primary colours peering through confetti and bric-à-brac. The vague metaphorical currencies and the omni-present omni-lying deities of The Void return with a Crash Bandicoot makeover and spend their time going into a warp frenzy about the Idiot Gamers and their lust for being filled with so much instant gratification that they burst. What you're left with is essentially the Slav Wattam.

Ice Pick Lodge are more qualified than practically any other studio to make a scathing satirical critique on the triple-A sausage machine, as well as the gormless piggies sanctimoniously gobbling the samey meat links churned endlessly out for carnal joy - but they don't have to be so mean about it. Cargo feels adolescent, lashing out at the industry that failed them and the audience that ignored them, an almost embarrassing "Nobody Understands Me" phase laid bare in a .exe. It's hard to hate a game that is this eccentric and I will give IPL every free pass I've got, it's a miracle they're even still standing. Cargo is just kind of all bark and no bite, dull to play and not even for the reasons it tries to be.

Reviewed on Jan 15, 2021


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