Log Status

Shelved

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

11 days

Last played

August 30, 2022

First played

August 11, 2022

Platforms Played

Library Ownership

DISPLAY


Shelved again. I really want to like this game. For every good design idea, there's also a bad design idea. It's been a while since I've played a game that seems to have open-ended character creation and exploration that railroads the player this hard.

You are going to make a party composition like this, or die. You are going to primarily focus on elemental geomancy as a primary battle strategy, or die. You are going to do these quests and sidequests in this specific order, or die.

The writing can't tell how seriously it wants to take itself. It neither commits to being a grand adventure, nor a farce, and ends up with a weird tonal compromise.

But when you figure out combat, it's pretty great, when you finally know which quests wont kill you at your level, it's great. Especially if you've got someone to play co-op with.