Obviously the core appeal of this is nostalgia for the weird cultural zeitgeist the CDi games have become but I have this deranged reading that the way it blends together the weird design choices of two infamously bad games (namely the fetch-quest style of progression) and the more conventional design choices of contemporary Metroidvanias was done as a parody of/way of taking the piss out of the latter

Reviewed on Feb 27, 2024


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