The true Sword of Vermilion experience is starting it and laughing at stuff like how clunky the battle system is and how the menu UI is so bad that walkthroughs of the game have to have entire sections explaining just how to navigate the menu before eventually the ironic enjoyment wears off and you're left there doing the same task of travelling from town to cave over and over again until the heat death of the universe. I think there's some genuinely good aspects like the presentation and worldbuilding being incredibly impressive for an RPG from 1989, the soundtrack going harder than it had any right to, and the numerous ways the game fucks with you in a charming way but at about four rings in, playing the same exact shitty boss fight a second time and ruminating on the repetitive nature of the game overall forced me to throw in the towel.

Actually, just kidding, Sword Peakmilion clears your favorite RPG and I give it a Sword of One Million out of ten.

Reviewed on Dec 29, 2022


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