I am generally not someone who replays games. Just beating a single player game is often a struggle for someone like me who has a short attention span so usually when I hit the end credits I just exit the game for good and move on with my life.

And yet, I keep feeling the urge to go back to Pizza Tower despite having beaten it, knowing full well that getting S ranks in every level would take me hours upon hours of memorizing stage layouts and mechanics. It's a testament to how compelling the overall package is - this game has some of the most precise controls I've ever experienced in a platformer, on top of a "gross but gorgeous" 90s animation aesthetic and an incredible soundtrack that was clearly inspired by Sonic CD (hell yeah).

This is a game designed to be replayed over and over again. It's a game that you can imagine saying "Really? That's it? C'mon, you can do better than that!" any time you finish a level with a rank of B or lower. It's a game where 25% of people who own the game on Steam have successfully beaten the first boss without taking any damage. It's a game that has a rank higher than S that is ridiculously difficult to achieve but constantly taunts the player simply through awareness of its existence.

Pizza Tower is, and I mean this endearingly, a game for sickos.

Reviewed on Feb 17, 2023


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