Great action RPG with simple yet satisfying combat about reacting to enemy patterns, blood-pumping music, and some of the best side characters in a videogame. The game starts super strong, you find yourself on a mysterious deserted island, now you must gather up the remaining survivors among the ship they were on and build/expand your settlement until you can leave. I was hoping the game would expand and flesh out these ideas even more than it already had but to my disappointment, it didn't. The game instead focuses on Dana and the Eternians, and I don't caaaaaaaaaaaaaaaaaaaaaaaare. Nothing is interesting about the eternians or Dana herself that compelled me to learn more, this is where the plot lost me for a bit. Speaking of Dana, they spend a lot of time focusing on her relationship with Adol, but the problem is that their relationship is non-existent. Adol is a mostly mute character that's supposed to represent the player's sense of adventure when playing, so they already shot themselves in the foot by centering a relationship around him and as I mentioned before, I don't find Dana interesting in the slightest. Luckily the end game plot scenarios are a lot more interesting, even if the ending sucks. Lastly, For a game with such strong side characters, I was shocked to see that the main cast was really weak and underdeveloped. I wish we got more downtime for the party to bond because while I didn't care for everyone, some relationships were really charming. Sahad and Ricotta's father-daughter relationship comes to mind. Anyways great game with a kinda sucky story.

Reviewed on Oct 22, 2020


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