Game 700!
Kind of weird that a game with so much emphasis in platforming has no shadow when a similarly isometric game like Light Crusader on the same system didn't have that much emphasis in jumping around yet it did have shadows, it makes difficult to judge perspectives gameplay-wise and graphically wise it can make things look odd, like an amateurish landscape painting with no shading.
While it can become a little reiterative compared to Light Crusader because of its large lenght, the game features a charming script and more thought out locales, so I think it balances out with the short but sweet adventure of Treasure's posterior game
Thanks Gsar for the recommendation!
Kind of weird that a game with so much emphasis in platforming has no shadow when a similarly isometric game like Light Crusader on the same system didn't have that much emphasis in jumping around yet it did have shadows, it makes difficult to judge perspectives gameplay-wise and graphically wise it can make things look odd, like an amateurish landscape painting with no shading.
While it can become a little reiterative compared to Light Crusader because of its large lenght, the game features a charming script and more thought out locales, so I think it balances out with the short but sweet adventure of Treasure's posterior game
Thanks Gsar for the recommendation!