Stereogram feels like the natural evolution of Lost In The Static (2007), quadrupling down on the obfuscation produced by the noise environment while asking the player to go cross-eyed and piece together the 3D environment produced by the stereogram, all the while asking for genuinely semi-tight platforming and timing with things like platforms that disappear on a cycle and chained walljumping and wallhanging into them.

Right away we're faced with one major problem though, and it's that for a lot of people this game is genuinely unplayable because of the cross-eyed bit; the only workaround to save it would be to create some sort of split desktop viewport in VR, or try one of those phone VR things. I think this is a perfectly valid way to play the game though, because the meat of the game is basically LITS 2.0.'

Its soundtrack is riddled with ambient noise very fitting of the scenery and each room has its own name to identify them, which immediately helped in creating a point of reference for me and a friend to go "oh you're stuck on Ghost Ladder too?"; it's similar to VVVVVV in that regard and I wish more of these room/chamber-based platformers had individually named rooms.

I really wish this would get a homebrew 3DS port, because that'd be far more accessible as it takes care of the cross-eyed part for you (that's how the 3DS's 3D works, after all).

Ultimately a highly unique game that leaves me with a twinge of guilt due to feeling inaccessible to people due to no fault of their own; their eyes work too good automatically and correct the stereogram back into its two screens making the game unplayable.
(CLIP IS ENDGAME SPOILER) Seriously, tell me if you can tell wtf is going on here without going cross-eyed (besides identifying me, the player)

I recommend playing Lost In The Static first (only 10~ mins), thanks Waverly for their review that tipped me off to it, the game site here. Stereogram can be found here.

Might be the most unapproachable/inaccessible game I've ever played, and for that I'm sorry.

Reviewed on Aug 05, 2023


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