I enjoyed my time with the game and greatly enjoyed the story dungeons and atmosphere, especially with such a fun soundtrack to back it up. The dungeons have a lot of gimmicks that keep things interesting. The issue is that you must read the manual and play a spellcaster or a hybrid. There's a shield spell trick that you must use if you want to have fun with the game. With that, the balancing issues are mostly done with. (I'll explain it at the end for anyone who might be interested)

The actual fighting is just serviceable. The main reason the score isn't higher. You should play this game only if you like first person dungeon crawling. It doesn't have anything in common with Morrowind, Oblivion and Skyrim. I didn't play Daggerfall yet to comment on that.

As for the shield trick, you need to do this. You go to the wizard's store in any town and create a spell that uses up almost all your mana to create a shield. You use it before you go into dungeons and rest in town. Inside dungeons, once the shield breaks, whenever you're in a safe area where you can rest, you use said shield spell again and rest fully. When you can't rest safely, you use weaker shield spells when it breaks or heal spells.

Reviewed on Dec 27, 2023


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