Extra frustrating because it's SO close to being great but every individual component lacks the necessary refinement with the exception of the visuals/atmosphere, which are excellent and feel polished. There are a lot of creative and compelling ideas here but everything is executed just shy of good enough. The combat is fun when it works, but it often doesn't work and is more often janky as all hell with the vast majority of deaths feeling like the responsibility of the game's clunkiness (or outright glitch deaths, like enemies hitting you despite being nowhere near you or your character just dropping dead without even taking damage while near full health) rather than actual challenge. The combat system in place has tremendous potential but needed more time in the oven to work out the kinks, and the same goes for the non-combat jankiness as well. The game runs terribly with constant freezing, frame-rate drops, and stuttering (on base PS4) and an obscene number of hard crashes that seemed to always happen right after beating a tough boss or large fight, and of course erased that progress. There's a ton of potential here, but there's only so much bullshit I'm willing to wade through in search of the diamonds in the rough, which are more like cubic zirconia once you rinse them off.

Reviewed on Oct 25, 2023


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