This has to be my favorite 2D platformer of all time, and that’s coming from a huge Mario nerd. It has brilliant level design, using only a few main mechanics and just building and building on them. The movement feels fantastic, and I love that certain tech was implemented into the game. I also love just how difficult this game is, while still having great accessibility options. Beating the game is a challenge, but definitely possible, and if you can’t do that there’s the assist mode, which to me is the best an accessibility option has ever been handled in a video game so far. And if you want more challenge than the base game has to offer, then there’s the b and c sides. I’m not one for 100% games, but Celeste was just that damn good. It was one of the most satisfying experiences I’ve had in gaming when I finished farewell. The story is also great, and while it’s not the main reason I love this game, it’s great, dealing with anxiety and struggle. I really love Madeline struggling in a very similar way that the player does. My final thing Id like to mention is that the soundtrack slaps.

Reviewed on Jul 28, 2021


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