I'd be interested to see what SOMA would have looked like had it released five years or so later. The writing is great and the attention to detail is top notch, but it feels like the developers were unconfident that alone could carry a game so they had to include some traditional horror game sections to justify SOMA's existence. These avoid-the-monster segments are the game's weakest, and less scary than many of the game's more subtle moments. (that ending!) It really is a fantastic game regardless, lingering long after the credits roll.

Reviewed on Oct 30, 2022


Comments