Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

11h 24m

Days in Journal

11 days

Last played

July 10, 2022

First played

June 3, 2022

Platforms Played

DISPLAY


Y'know, having now replayed this like, 3 times, one time on hard, doing several entire levels without taking damage I think I can unequivocally say the gameplay in this game is ass outside of the bosses.

Metal Gear Rising: Revengeance lives and dies on its hype factor, and y'know what, I am completely fine with that. It is a game that is balls to the walls in your face, firing off all cylinders to give you that sweet, addictive dopamine while the funny Darwinian Senator says not to fuck with him, and asking if you want to play hide and seek you little bitch.

Outside of that, a lot of what this game says about the nature of violence and accepting the past I find is pretty relevant, even if the game doesn't go too deep with it like Kojima's works, and of course the spreading of meme culture discussion this game brings up has only made this game remain viral to this day as compilation after compilation of MGR characters cockblocking you have continued to pervade every inch of Youtube and the rest of the internet.

However, this game is very much a pump and dump kind of game. The gameplay just isn't mechanically deep enough to keep players coming back, myself an exception because I WANTED TO PLAY AS SOMBRERO RAIDEN AND GREY FOX, OK, I WANTED MY PEAK FAN FICTION FANTASIES.

If you do decide to replay MGR, I suggest getting the Fox Blade and buying its Special Ability because it trivializes most encounters by basically being an instant kill. That or just refight the bosses, they're easily the best part of the game (minus Monsoon, that fucker can eat my ass).

This review is pretty negative but yeah, the game gets 4 stars from hype alone so I think it's fair for me to be negative about it. The DLC is also pretty good, Sam is fun to use and Blade Wolf has better stealth mechanics than Raiden so it all works out.

Well, I finally played Metal Gear Rising: Revengeance.

This game has always been in my mind since its release in 2013, hell even before that. I distinctly remember my brother talking about it to me, specifically the original version that got cancelled, and he was incredibly hyped about the idea.

This game has only become more and more culturally relevant with time, from predicting the 2016 election to an analysis on the culture of memes, it's amazing how both this game and Metal Gear Solid 2 happened to remain this way for as long as they have, maybe that's just the Raiden Gift.

But that's enough stroking off the game's dick, let's get into the meat of this whole thing.

The gameplay is rather simplistic, which is personally fine with me. Its simplicity allows for a feeling of pure catharsis that keeps you gripped and wanting more. Blade Mode and Zandatsu in particular are nothing short of pure kino and I love utilizing them to chop my opponents into ground beef before stealing the Gatorade from their bodies.

However, there are several problems with this game. The lock-on function barely fucking works, like, it basically doesn't work at all. This would be fine if the camera wasn't so fucky most of the time, but the camera is usually very awkward with where it wants to be behind Raiden, resulting in a lot of me running in a circle to try and find where my enemies are.

The enemies in particular are not very fun to fight, and not due to difficulty but more in that they don't really do anything interesting. The Samurai ones force you to parry forever and wait for the most miniscule of openings, the Geckos and UGs are mostly the same deal just add unblockable attacks that you need to avoid into the mix, and eventually even those enemies get trivialized by Jack the Ripper mode.

Boss Fights though are absolute fucking cinema, intense and engaging and easily the best part about this entire experience. What actually got me interested in this game was the Final Boss, because the whole experience seemed so insane that I knew that one day, I'd have to play this.

Back to a complaint though, there are definitely points where the game just plays itself, specifically for the segments where you run up, down, or through buildings in the middle of a fight. It's visually stimulating to be sure, but definitely feels like I've been removed from the badassery and not able to engage with it myself, which is a bit of a net loss in my personal opinion.

Also the stealth is a joke, but being frank, this barely counts as a stealth game so outside of the one time they force you to utilize it, there is really no need.

Also the VR Missions suck ass, like, they just suck.

But y'know, despite all these flaws and complaints... I just cannot stay angry at this game for very long. It is just fundamentally impossible for me.

This game is just pure unfiltrated coolness, and I love the experience. If you're looking for a fun time just to fuck around, Metal Gear Rising: Revengeance is the game for you.