Widely regarded as the benchmark of the genre, Super Metroid offers an incomparable lesson in level design. The exceptional vitality of this genre today sometimes forgets the golden rules, which allow to get the best out of Metroidvania. At first glance, Zebes is finely designed, so that each of the zones is interconnected, which limits the too tiring and repetitive back and forth, but the real strength of the title is to give the player the ability to accelerate the pace, even without having picked up any objects: mastering the wall-jump from the beginning of the game allows you to pass through advanced zones very quickly, giving the title a real replayability. Thus, many passages are open to the most adventurous and gifted, proving that the science of a Metroidvania lies in the emergent gameplay more than in the backtracking. Beyond this essential aspect, the title amazes with its fabulous graphic and musical score. Everything responds very well and it is difficult to find frustrating moments. One might regret the difficulty in switching between missiles and different objects, but the SNES controller requires it. Super Metroid is, without a shadow of a doubt, a shining star in the Nintendo sky.

Reviewed on Sep 09, 2022


Comments