Super Metroid

released on Mar 19, 1994

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages.


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Incredible game that really aged great the map and gameplay is really great it's just really fun, 100% definitely was annoying to get and i got really lost with it's map, overall a great game that would be perfect with something like a remake.

Well after trying for several years I've finally managed to complete a playthrough of super metroid and as i expected this one does unfortunately rank at the bottom of my metroid list. Which currently consists of it, fusion, zero mission, and dread. Super metroid was the first metroid game I attempted to play and it unfortunately left a sour taste in mouth and made me steer away from the metroid series as whole for several years until finally giving zero mission a shot last year. And after enjoying it and especially enjoying dread I thought I'd finally go back and give super a chance now that I had more experience under my belt and I can at least say I did enjoy this game a lot of my second visit with my prior experience with the series. However this is still easily my last favourite of the 4 I've played. I'm not a fan of being completely lost and when you combine that with how samus controls like a wet sock in this game the constant back and forth gets very tiring after awhile and despite my playtime only be about 4-5 hours it still took me several days to finish super due to the fact I had to take constant breaks. The boss fights in this game are also a low point with ridley in particular just not being a fun or interesting fight. But I am glad to say while it still ranks low on the totem pole for me I can now at least enjoy super for the things it does do right.

Enjoyed this a ton more than I expected, I just desperately wished it conveyed on the map where doors (and one-way doors) are. Absolutely stellar sense of exploration and I adore the presentation, sfx/ost etc. It's gonna be hard playing many other "metroidvanias" after this.
I was not filtered by the noob bridge. I had much more embarrassing moments later, though.
I wish I had more to say on it but in this game's vast wonder, I find it hard to put my thoughts into words. I have the same problem with Elden Ring, but not nearly as overwhelmingly so here vs that.

An absolute classic! One of those games you must play to understand just how tremendous an experience a video game can be. If I replay it, it might go up to 5 stars...

o jogo que começou com o gênero metroidvania, e começou muito bem

wasn't really sure about all the hype around this game having tried it multiple times and not playing more than like 20 minutes but i get it now this shit fucks