Virgin Spider-Man (2018):
– Mindless automated swinging where you don't have to think of anything other than having tall structures near you. No care for trajectory and momentum. Traversal is totally separated from combat.
– Mashy arkham combat that practically plays itself as you react to prompts on the screen. Doesn't even feel good since hits have zero punch.
– Ubisoft mush of checklists on the map with objectives as creative as "press A near the icon" or "defeat waves of generic enemies".
– Peter Parker fixes police surveillance network, larps as a cop and unquestionably trusts authority. Blatant copaganda that wants you be a part of status quo.
Chad Bionic Commando (2009):
– Detailed traversal where you have to consider trajectory and momentum of motion, not to mention the objects to swing on. Satisfying to get a grip on and use in combat encounters.
– Competent acrobatic TPS that requires mastery of movement mechanics to succeed. Pulling yourself to enemies to send them with a flying kick is peak instant gratification.
– Concise linear campaign encompassing a good variation of combat encounters and traversal challenges, alternating between action set pieces and moments of quiet exploration.
– Nathan Spencer despises every order from the government that marginalizes him despite making him a monstrous weapon in the first place. Proven to be right when it's revealed that his direct authority is behind the attacks.
Bionic Commando solos.
– Mindless automated swinging where you don't have to think of anything other than having tall structures near you. No care for trajectory and momentum. Traversal is totally separated from combat.
– Mashy arkham combat that practically plays itself as you react to prompts on the screen. Doesn't even feel good since hits have zero punch.
– Ubisoft mush of checklists on the map with objectives as creative as "press A near the icon" or "defeat waves of generic enemies".
– Peter Parker fixes police surveillance network, larps as a cop and unquestionably trusts authority. Blatant copaganda that wants you be a part of status quo.
Chad Bionic Commando (2009):
– Detailed traversal where you have to consider trajectory and momentum of motion, not to mention the objects to swing on. Satisfying to get a grip on and use in combat encounters.
– Competent acrobatic TPS that requires mastery of movement mechanics to succeed. Pulling yourself to enemies to send them with a flying kick is peak instant gratification.
– Concise linear campaign encompassing a good variation of combat encounters and traversal challenges, alternating between action set pieces and moments of quiet exploration.
– Nathan Spencer despises every order from the government that marginalizes him despite making him a monstrous weapon in the first place. Proven to be right when it's revealed that his direct authority is behind the attacks.
Bionic Commando solos.
2 Comments
This would be six trillion stars if Peter Parker's webshooter was revealed to be Uncle Ben
Thayne
1 year ago