Peep my most recent five star rankings in favs!
Personal Ratings


GOTY '23

Participated in the 2023 Game of the Year Event

On Schedule

Journaled games once a day for a week straight


Mentioned by another user


Gained 100+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page


Gained 750+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event


Created 10+ public lists


Gained 300+ total review likes

Trend Setter

Gained 50+ followers


Found the secret ogre page


Liked 50+ reviews / lists

Best Friends

Become mutual friends with at least 3 others

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

Elite Gamer

Played 500+ games


Gained 100+ total review likes

Well Written

Gained 10+ likes on a single review


Gained 15+ followers


Gained 10+ total review likes

GOTY '20

Participated in the 2020 Game of the Year Event


Gained 3+ followers


Played 250+ games


Played 100+ games

Favorite Games

Chants of Sennaar
Chants of Sennaar
Laika: Aged Through Blood
Laika: Aged Through Blood
Little Goody Two Shoes
Little Goody Two Shoes
Tekken 8
Tekken 8
Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

Yellow Taxi Goes Vroom
Yellow Taxi Goes Vroom

Apr 14


Apr 09

Doronko Wanko
Doronko Wanko

Mar 29


Mar 07

Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth

Mar 05

Recently Reviewed See More

Some of the most creative platforming in a while, but it's such a groaner. This game needed an editor, the one who'd say "I think you could go for a less busy artstyle and cut down on epileptic flashes", "maybe introducing an isometric mode of play with entirely different control scheme isn't the best idea" and "there is such thing as too many fart jokes".

Rich people's homes fucking suck

Calling Balatro a gambling game has become one of my pet peeves, because in essentiallity it's a series of math challenges. You try building poker hands, and the game does card counting for you so puzzle-to-puzzle probabilities are all laid bare. You get to influence statistics of the game in-between rounds, which is where the most random element of the equation comes from. I quite enjoy playing the long game, thinning out and refiguring the deck for my playstyle. Where the game loses me is in HOW you are supposed to win the run. Rather than interesting cardomancy, the way to progress through is to stack payouts, mutipliers and multipliers on top of multipliers until the actual card game requires nothing but non-commital hands. The middle is the most interesting of any run where you form a game plan and look to implement it with tools thrown in your way. But the end result you seek? To make the line go up until your input doesn't matter. And that's just hella dull.