Badly themed; overly futuristic and indoor scenarios, which looks pretty bad for a parkour game.

A good parkour game gives you the feeling of freedom and beautiful scenarios, letting you taste the nature and fresh air of the city across the buildings. This is completely the opposite, you are a subject of experiments(? which is forced to stay inside a "Lab" and jailed, and spends his time by running. Running with no chases, repetitive scenarios, no obstacles, no immersion, no mechanics and no goals. Your only goal is to run until reaching the next elevator, level completed.

To put it worse, you have to grind by repeating the same boring levels (which are the same so advancing doesn't make difference at all) to be able to reach the next levels (since some quests will force you to do it or you will need to upgrade equipment and perks). So farming in a parkour game, huh.

And the game is not even finished (project abandoned by Nekki). A sequel that shouldn't exist; Vector 1 was fine. Vector 2 is the literal opposite of what a parkour game has to be.

Not to mention, it didn't improve anything from Vector 1, it made it worse.

Reviewed on Sep 02, 2022


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