Omori is an interesting game that serves as a Turn-Based RPG mixed with Psychological Horror. It's really good, way more than I expected it to be, and I would recommend it to anyone who likes story-heavy experiences.

From a gameplay perspective, it's pretty simple and not that hard usually. The actual combat system is quick to learn but still manages to have some unique concepts to it. The main one is that your party as well as the enemies can obtain status effects that are emotions. Anger for example will make you deal more damage while taking more as well, whilst Sad will make you lose MP whenever you take damage. There's also a system that makes your party members able to combo moves with each other, it's simple yet pretty good to use in order to achieve victory easier.

The story of the game is the main selling point and why pretty much everyone likes it. It's a very deep and personal storyline, one which I think you're better off not having spoiled, but do be aware there are heavy themes in the game in case those affect you. The world for this game is pretty neat, and of course, the developers put in a lot of artistic and musical talent to make it come together. Each segment feels entirely unique from the previous one, and there are so many little details found throughout that it's always worth interacting with every NPC or object for dialogue lines. You might even stumble across secrets doing this.

Omori remains a game everyone likes for a reason, it's just actually pretty damn good. It took me by surprise how much it caught my intrigue, so I would firmly recommend it.

Reviewed on Oct 25, 2022


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