Controls incredibly, looks amazing, has brilliant sound design, and the first 7 stages are amazing, but as soon as you hit stage 8 the game takes a nose dive in level design quality that starts off with annoying enemy positioning and eventually devolves into trial and error 1-shot sections with asinine platforming.
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Played up to Stage B (the final stage) and dropped it, only thing after the point where I stopped caring is the boss rush against Death and company, and honestly, I don't think it's worth to go through that climbing section over and over again for it. As far as I'm concerned, I've seen everything that I wanted to see.
Ch1NaTown
2 months ago