Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

February 15, 2024

First played

November 24, 2021

Platforms Played

Library Ownership

DISPLAY


Another entertaining Halo installment. Looks great, sounds great, plays great. A few gripes however.

Why did they feel the need to change the melee and crouch buttons? This served no purpose and several times at the beginning of the game, I was just smaller instead of hitting a space freak.

Too much Osiris time and not enough Master Chief. It wasn't fun in Halo 2, and although it's essentially still a Spartan, I want to be Master Chief.

Story wasn't great. It was all filler. I enjoyed playing it, but the plot was rather thin and it kind of ended abruptly and perhaps a bit too vague.

Reusing the same guy for several boss fights was very repetitive and not particularly fun.

Otherwise, it's the same Halo, this time with even more visual pizzaz and for that, I can get over some of the short comings.

I'm fairly certain the last time I played this through to the end that it glitched out and skipped some levels. I know I finished it as I remember pondering the orb at the end. Yet half of the levels leading up to it I have zero recollection of and I only got the achievements for finishing them on this play through. Which is weird.

As much as enjoyed the 2nd half of this campaign, it took a lot of warming too. I didn't like playing as Spartan Locke. I play these to Master Chef, dammit. But once the story progresses I found myself warming to the characters a bit more and come the finale, I was INTO IT.

I feel like we're thrown in halfway through what the full story should be as there's just blanks between the end of 4 and the start of this one. I know they're filled in through conversation and cut scenes, but a bit more of that at the beginning would've helped me warm to the characters more, even the chief who comes across as annoyingly stubborn at times.

I know the split story lines and new characters add something a bit fresh to proceedings, but you know what else might? Getting rid of the sterile grey and white buildings that make you feel like you're in a Hannah-Barbera corridor animation. The greeneries and cities look great, but the constant reliance on drab grey structures for the finale outstayed its welcome in the first game.

Still, great gameplay, lovely graphics and top sound design give that great AAA blockbuster game you just got for Xmas vibe, and once it bedded in, I had a great time. I've now finished all the Halo games over the course of the last 12 months. I'm ready for Infinite.