This review contains spoilers

I was really looking forward to playing Fatal Frame 3 after playing 1 and 2, as I heard that this is the scariest entry in the series.

Well, Fatal Frame 3 definitely has some pretty creative jumpscares and creepy ghost designs (I'm talking about you Crawling Woman). In addition, the story is more interesting compared to those in the previous games. I was really looking forward to find out how the story unfolds.
Having said that, unfortunately, this time the bad really outweighs the good.

The biggest problem with this game is that it's unnecessarily long. While the previous games could be finished in 6-8 hours, (which was already pretty long for games where you just walk around shooting ghosts with a camera) with FF3, the developers decided to make the game 15 (!!!!) hours long. Whyyyyyy????!!!

FF 1 and 2 had lots of backtracking, but here it's even more extreme, which sadly makes the game really boring after a few hours.

!!SPOILERS
This time there are 3 playable characters.
Rei and Miku are more fun to play with, as they are pretty powerful, but playing as Kei, the weakest of the trio, is an absolute pain in the ass. For some reason, the devs thought that it would be a good idea to have him fight against some of the most powerful enemies in the game.

!!END OF SPOILERS!!

In general, the combat in FF3 is really frustrating because there are way more enemies in this game. Not only that, but they bounce all over the place like in FF1. The slow controls of the camera obscura were not designed for a combat system where you can be ambushed by 3-4 fast ghosts from all directions at the same time.

I don't think I'll ever replay this game due to the length of the campaign. I didn't regret finishing it, because I have a soft spot for these old school PS2 J horror games, but yeah.... this one wasn't my favorite.

Reviewed on Feb 07, 2024


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