To put it bluntly, this game is all looks and no soul, just pretty but with no substance. It just felt kind of sluggish to play, with puzzles that are easy to figure out but take long to put the solution in because Lana moves realistically. At least it gave me a new appreciation for games like Inside, where the design of the puzzles and the world stood out where here it just feels like nature walking simulator but with robots everywhere that kind of grow stale too by the end of it.

I think what surprised me the most is how the two main characters, Lana and her lil cat creature Mui, try and fail to tug at the heartstrings. They have more character than the boys from Limbo or Inside (since those were really just player characters and not much more) but precisely because they do I noticed how I saw Lana as somebody seperate from me, with her constantly calling out for her sister getting rather more annoying than anything else. Mui is just cute, but there are no scenes to shape an actual bond between these two. Lana saves Mui, Mui follows her around, it doesn't really do anything extra to make us care for it besides the fact that Mui is the only defined character that is around for the whole game... and that character is a cat. They just needed a few more scenes of these two actually enjoying their time together, but what we get is just them existing side-by-side and us then being expected to cry or feel things because this creature is cute and Lana is but a smol child. There's no emotional core but it very clearly tries to hit you emotionally without putting in the work to shape any attachment to the world and the creatures in it.

It has nothing to say, it has very little to 'wow' you with, and if I want to walk around in nature realistically I either fire up Breath of the wild or better yet, I walk outside. I think I'm only this harsh on the game because Inside and Limbo showed me that this can be done much better.

Reviewed on Aug 28, 2023


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