This review contains spoilers


tl;dr - 5/10, Average offline mmo, it may not play like one but it has all the bad traits of it. the only thing going for it is ancient greece tbh which i am a sucker for.
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It feels like once AC sales went down due to how repetitive the series was after 10 years of repeating itself, they tried to follow the same formula that Witcher 3 followed. It has the core ideas done alright, we ended up with a better combat in which you can sometimes feel the weight of the weapon opposite to Witcher where it's non-existant, if you play on the highest difficulty you can feel a decent sense of danger because enemies hit really hard so you have to at least slightly think about what fights you are getting into and what are your odds.


And all of it gets thrown out of the window due to how skills are made, once you max out any skill tree and learn the basics of combat, the only thing that can kill you is new enemy's gimmicks and that may even be avoidable since most of the skills remove any sense of danger.
- Archer's last skill lets you shoot through the walls.
- Warrior has 10 SECONDS immortality, damage increase and on top of it you get a ♥♥♥♥♥♥♥♥♥♥♥♥♥ spear of LEONIDAS as your main weapon which I suspect deals damage based on enemies maximum health on top of all your ♥♥♥♥♥♥♥♥ that you have.
- Assassins don't even need the last skill, they have dedicated one shot button in their skills.
Don't get me started on the mmo-like gameplay loop which consists of spamming ♥♥♥♥♥♥ gathering quests in order to get materials to keep your gear equal to your level.

The sea combat was just okay, I feel like it isn't something that needs to be talked about in detail since it's fairly simple. The only thing I didn't like about it is how grindy it was to get all the upgrades.


Odyssey also has below mediocre main story which is supported by a semi-good made open world which falls into common clique of being empty and bland inbetween important locations, pretty good dlcs and ancient Greece aesthetics since I am sucker for it.

The base game story which average aside from few very good moments, is ruined by one of the ♥♥♥♥♥♥♥♥♥ modern world sections we had in AC series since the beginning (their quality died with Desmond, don't @ me). They came on in the worst of moments, it was at times where I felt immersed which in that game was fairly rare and only led to frustrations due to its quality. What also hurts the story are very few choices that actually matter.

What I liked in the main story, side quests and side stories were the good part of the game since you interacted with all the greats you heard in your classes about ancient Greece which more or less helped me get into the world which is a bit lacking as I said before. DLC's were another which helped this game gain some quality in story department.

The first DLC - The game forces you to enter into a relationship you may not want, I would be lying if I didn't say I wasn't attached to characters by the end of the DLC but the fact you didn't have an option to opt-out of the relationship and forced perseverance of lineage is an example of how you lack the feeling of choice at times in Odyssey.

The second DLC (at least the first two parts) was really good. (I am yet to finish the third part of it due to burn out) Simply put, I enjoyed the mythological figures greatly, the story was okayish and the zones you were exploring were absolutely amazing in my opinion. Greek gods being an Isu is a nice touch and a good way to explain why and how are the Greek gods in the AC universe.


The last thing I wanna talk about is microtransactions which feel like a really unnecessary addition that I thought only creates controversy but it seems like they are making a profit from looking at how WD:Legion and Valhalla handled that matter, I personally find it to a terrible feature which doesn't belong in any single player games.

Reviewed on Sep 25, 2023


2 Comments


7 months ago

Cool username, good band.

7 months ago

I thank you for the phrase "Offline MMO" because it's a much more succinct way of explaining why I don't like it.