The game genuinely made me terrified in my first run thanks to Mr X, something few games have managed to achieve these days.

It's a short game that survives solely off replays. I ended up doing 7 playthroughs and got the plat, and I still didn't manage to actually 100% the games in-game objectives. It does get a little stale doing it that many times in a row however, and certain lines that always come out can get grating (Hearing that guy shouting for help near the beginning of the game comes to mind)

I love how many quality of life stuff there is in the game. Having an in-game map that shows when you've collected everything in a room is just pure bliss. Having the ability to combine herbs and gunpowder even when your inventory is full avoids backtracking.

The objectives, for those who want to complete all of them (I ended up doing 74/87) can provide either extra challenges, or brand new ways to play. Doing a no item box challenge in particular was the run I found to be a huge breath of fresh air as it changed my gameplay style completely.

There are a couple of extra modes. 4th survivor which came out with the game is like a more arcadey type game where you have to get from point A to point B with only the resources on you. I actually found this to be harder than both of my hardcore playthroughs. That unlocks more and more variants of the same mode, which I wasn't in a hurry to play.

There's also some DLC stuff, which seems to take an hour according to youtube videos. I haven't tried it out yet, but I'll probably at least give it a shot, even though I'm dying to move onto another game after playing through this one so many times.

So overall great game, survival horror at its scariest. Replay-ability is high, but also relies on it far too much.

Reviewed on Jan 07, 2020


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