The games claim to fame is its immense roster of characters, ranging from highly requested newcomers like Crash Bandicoot, to interesting picks like Heracross, to straight up memes like a Tetris block.

The amount of new stages are something to applaud too. And I'm glad they didn't just go full "competitive only", there's a big variety of weird layouts.

The game runs and controls fairly well, though certain actions felt very off or stiff to me.

Unfortunately there's not really much to actually do with all these characters. You can play classic mode, which is set up the exact same as the original Smash Bros, complete with the same bonus rounds (though there's only 2 or 3 target practice and board the platform stages, rather than each character having their own). There's versus mode (called crusade mode here) and online, which I think is friends vs friends only?

It's worth playing just to see how they implemented all these characters and their movesets, but once that novelty wears off you're not left with much else to do. Apparently characters used to be locked until a later update made everyone available from the start. I can understand the thought process behind it, but having stuff to unlock would have helped just a little in making you feel like you had some kind of goal.

Reviewed on May 26, 2023


2 Comments


11 months ago

This really does bring back memories, I was always more of a Super Smash Flash 2 guy , but the roster on here was insane for my little and weak mind. Real good review, I really should play these games in the future to remember the old days, truly good times...

11 months ago

@DeemonAndGames Thanks! This ones roster is definitely more expansive than SSF2, but from what I've seen the latter has more substantial modes. Still, worth playing a few rounds of this just for the experience of seeing how a tetris block works in Smash