Wreckfest 2014

Log Status

Abandoned

Playing

Backlog

Wishlist

Rating

Time Played

--

Platforms Played

DISPLAY


How do the same devs that create awesome crash physics implement them in a game where the cars have health bars instead of realistic damage modelling and where the reset function is so lenient the optimal way to play the game is to reset your car onto the track before the crash you're in has even finished.

Not to mention that its also just pretty dull.