Interesting setting, visuals, and concepts. A top-down action game with some decent interaction-emphasized combat that calls back to Prince of Persia; whip around poles, wall-jump into strong attacks, and unleash wide area power attacks. There is even some weapon variety with melee and ranged attacks.

However, there are issues too. I ran into multiple progress halting bugs, one where the game wouldn't recognize a required input and a second where a battle area refused to spawn the next wave of enemies. Also, the game relies HEAVILY on dodges, which isn't inherently bad if not for things like finishers leaving you vulnerable and dodge timing (there's a one-two-three element to dodge animations) being important.

Might pick this back up eventually, but having to reboot the game three times in the span of an hour makes me wary to continue.

Reviewed on Dec 31, 2023


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