A really tight, polished, short "firefighting action game". What does that mean? A 2D action/puzzle/platformer, where the key "action" is shooting water jets at searing blazes.

The game is essentially set up into a sequence of puzzle rooms, where the puzzle in each one is figuring out how to quickly put out the fires across the entire level before they re-propagate. This is complicated by locked doors that require you to extinguish other rooms to gather keys or turn switches, fire jets that continually light rooms on fire until you can find the correct valve to turn them off, and just the plain quick propagation of fire. If you don't fully extinguish a blaze, it will start lighting adjacent tiles on fire.

But you have plenty of skills to accomplish this. From your trusty firehose to a handy, reflexive dodge roll to make it across tricky fire-afflicted areas, the game controls like a dream. As it should from the director of Dead Cells.

Backing these mechanics are some stunning pixel visuals that bring to life the NUCLEAR level of this BLAZE, killer music, and a simple, if effective, story. You're extinguishing a blaze in a hidden government bunker in which something secret and dangerous is locked away. This story is told through little redacted notes you find throughout the facility—think Remedy's Control (2019).

Nuclear Blaze is an easy recommendation. It looks and sounds great, the play is tight, it never overstays its welcome (you can beat it in an afternoon!), and it's like nothing you've played before. How many firefighter action/puzzle/platformers can you say you've heard about?

Reviewed on Feb 08, 2023


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