this game requires you being at least a bit rhythmically tuned, but once you get over the initial bump, the real meat of the game isn't keeping to the beat, but analyzing enemy patterns to the point of perfection - it's infinitely replayable, obvious for a roguelite, but in a way that's not annoying because the game is built around speedrunning and perfecting it, with the harder characters, or playing around with the gimmick characters. the vita version doesn't come with the amplified dlc and gets very laggy at points which would probably drop it down to a 4/5, but in the case of the PC and Switch versions, which are much more definitive versions of the game, i 100% recommend a playthrough. soundtrack is fantastic, game feel is fantastic, all that is really a problem is that the zones feel very samey once you've already done about 10 runthroughs of them already

Reviewed on Dec 09, 2020


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