No game has really managed to capture what the OG Battlefront 2 had to offer. Extremely fun large-scale battles with a SinglePlayer option, and modes that add hours upon hours of gameplay.

I booted up Quick Match all the time and spent 10 minutes racking up maps that would play in the queue, even if I was only playing for a few hours. I just wanted to jump in and play some Star Wars action, and it was good at that. It took a new spin on Space Battles so they weren't just meaningless dogfights - you could land on the enemy ship and blow it up from the inside, or blow it up from the exterior with bombers. It made me feel less useless for not being an adept pilot.

Heroes vs. Villains was a fun and ridiculous time too with how silly it was.

But the kings of this game were the Story campaign and Galactic Conquest. The story following the 501st Legion isn't canon anymore, but it was dark, and showed the fate of the 501st throughout the reign of the Empire, and the fall of Clone Troopers as well, all narrated by Temeura Morrison. It's just... Chef's kiss. Beautifully grim.

And Galactic Conquest! Why hasn't any game tried to make a mode like this? It's not only strategic, but it was so thrilling to boot up a campaign and to rearrange where my ships were stationed so I could be ready for the enemy fleet. I remember getting annoyed by space battles so I'd dodge my ships around when it seemed like the enemy was closing in on one of my planets so we could fight on the ground instead.

I could gush about why Battlefront 2 is a fun shooter all day honestly, but it really is a game I put a ton of hours into and I have a deep connection towards.

Score: 94

Reviewed on Feb 19, 2024


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