Everything besides the parkour and traversal was either boring or utterly unfun for me. Unless you grind up your survivor level, melee weapons are utterly worthless by endgame due to how scaling works. So I spent the majority of encounters either cheesing zombie AI or using overpowered guns that I got via dlc. Either way, the combat didn't feel engaging or interesting once I reached a certain point. That was probably partially my fault, since I elected to rush through the story mode, doing minimal side content, and in this game, side content and survivor level are actually important, which I was never made aware of until the final boss was dead. But I also didn't want to play this game for any longer than necessary, since by the time the zombies started out-scaling me, I was already growing tired of being outscaled and I just thought the game was "like this".

If you play Dying Light, run as much side content as you can to get your survivor level up, particularly airdrops and doing stuff at night for the double XP. If you don't, the whole thing will be a slog by the time you reach Old Town. Cause apparently in the first person shooter action parkour zombie game with no health bars, your numbers matter.

Reviewed on Dec 27, 2021


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