I get it now. I see why everyone says this is such a masterpiece, and it certainly lives up to its legacy. My only knocks against it are as follows:

Despite being a very enjoyable game, I don't believe this game has much replayability for me, which is a major factor in how I score games. I'm not interested in speedrunning or 100% completion, which is a big factor in replayability for a game like this.

The other reason is the minimalist story. While not bad by any means -- and Metroid games are frequently defined by their scant storytelling -- a truly engaging story, for me, can often overcome a lack of replayability or, in many cases, assist with my desire to play a game over again. For Super Metroid, a game whose story is tertiary to gameplay and atmosphere, it simply isn't enough to keep me coming back.

Nevertheless, Super Metroid is certainly a game that lives up to its long legacy, and despite my very subjective hangups, it is worthy of being considered one of the most influential games of all time.

Reviewed on Aug 20, 2020


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