Didn't really like this game that much.

Compared to the original it feels like it's throwing way too much stuff at the wall, the level design feels sparse and haphazardly thrown together with no sense of flow or connective tissue, they're going for like a Sonic-esque thing where there's multiple paths through the levels but it doesn't really feel appropriate for Sparkster's moveset which tends to be very stop and go.
The bosses also feel much less thought out this time around with it mostly just being a matter of throwing yourself at them and hoping you kill them before they kill you.

Another slight against this as a sequel to RKA is how the aesthetics just aren't nearly as nice - the colors are much more garish this time around and the level themes aren't as cohesive as they were in the original.

I made it as far as the robot fight against the rival knight before I gave up on the game, the shmup section took a huge hit and despite this game's overall faster pace it was sluggishly slow compared to the equivalent bits from the original, just the thought of having to go through the whole thing every time I die to the RNG robot boss fight fills me with dread.

It's a fine enough game I guess, if you've never played the original you might get more enjoyment out of it than I did, but as it is I think I'm fine with not touching Sparkster again for the time being.

Reviewed on Apr 04, 2024


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