Kunio-kun at home, literally. Only 3 enemies on stage at a time and the combat is not as smooth as the arcade version, but they managed to port all the moves, and expanded the game with extra stages to make it a better fit for a home console.
The combat does feel a lot more clunky tho - front punches aren't really effective, so you really need to abuse jump kicks and dash punches a lot.

The bike chase part is extra cool, and the stage 4 was an interesting way to extend the gameplay. Some find it annoying, but I enjoyed it, even made a text map.

There are 3 difficulty levels you can choose, and although usually I don't mind the challenge, in this game level 1 makes the most sense. On 2 and 3 combat gets even more broken, so you have to spam the same moves even more. Also, the final maze becomes ridiculously hard - making it longer and more twisted would be one thing, but outright spamming bosses from the previous stages is just stupid and not fun. I spent a lot of time to beat the game on levels 1 and 2 without using save states or guides, but had it enough on level 3. Watched the playthrough on YouTube - multiple rooms with 3 to 6 bosses in one run + the final boss appears 3 times - it's just not worth it.

Overall it's a flawed, but decent port, considering the platform. The arcade version is clearly better, but this one is different enough to have its own value.

Reviewed on Mar 21, 2024


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