Sea of Stars is definitely a nice and charming JRPG, but for me it lacks depth in some aspects.

It might sound a bit ridiculous, but the demo convinced me that maybe I should play more pixelart games. That's how beautiful this game is. The music is also really good for the most part and often gets stuck in your head.

The gameplay is especially convincing in the level design and exploration. I like the movement and options you have to explore the areas. The big advantage of the battle system are the small interactions with which you strengthen the attacks. However, they could gladly add more variation. Otherwise, the combat system doesn't have that much depth, which is a shame.

Unfortunately, the lack of depth can also be applied to the story. I was only interested in a few points, and otherwise I was running from point A to point B. The underlying world is actually really interesting and I wish it had been more in focus. The characters split into "designed to be liked" and "fulfill their role". Otherwise, I found interactions with the world lacking, especially in the later game. You just run through the levels with your squad and that's it. Optional content and sidequests are also missing in basically the entire game. As a result, the world doesn't feel as fleshed out as it might actually be.

I enjoyed the game, but it lacked substance. Other than that, I can actually recommend it to everyone.

Reviewed on Sep 13, 2023


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