Playing Doom (2016) felt like the equivalent of reading a new comic book run on some edgy 90s intellectual property like Spawn or Venom. Except instead of being reinvigorated by the washed up old creator, it's by their biggest fan who now has the opportunity to bring it back to the modern day. Really bluntly emphasizing what they fucking love about this concept, in addition to slapping really cool art to a schlocky minimal story.

I have no nostalgia or relationship with Doom at all, so none of it really wowed me as it did for countless other gamers.

The first hour is pretty good, and is where I began to feel and understand the hype. But afterwards it quickly wears off when the game-play and enemies start to feel so monotonous.

Exploring the levels to find missing data entries, collectibles and upgrades are pretty cool things to do. A lot of attention to detail was put into making almost every aspect of the game feel like a high-octane, gruesome, bloody experience.

Unfortunately, almost everything in between those segments doesn't quite capture that sheer adrenaline that was being hinted at. It's only until the last half of the campaign where it does rebound back into pure hype territory. With the developers making the levels feel more varied with less tedious backtracking to do, coupled with more engaging action set pieces mostly in the form of boss battles.

They weren't that hard or tough to kill on the standard difficulty I was playing in, but they offered a decent enough break from the often tedious "go to area, clear out all enemies, find cores/keys/skulls, and repeat in the next area".

But overall, it's a very solid Boomer Shooter to knock a couple of hours away with. It's just not something that necessarily appeals to my tastes in games. Although, I have heard that the game is best experienced on a much more higher difficulty, especially for someone who may be too familiar with shooters. So whenever I replay the game, I might just do that and see if it makes any real difference.

Reviewed on Dec 21, 2020


Comments