A nail-biting showcase of visual, navigatory, mechanical, zealous, and expectational blindness. Fittingly, you should go into Nix Umbra blind, and stay blind throughout. Rely not on discussion between players for insight. Feel around in the inky void for fragments of illumination. Embrace ignorance.

Nix Umbra's 1-bit aesthetic is an achromatopsiac binary agony of only light and dark.

Nix Umbra's adimensional representation of the infinite space, its flitting locational markers, and the constant turnarounds make a set travel path mere wishful thinking.

Nix Umbra, like other concealed rule games, offers zero explanation of how anything works. Information is ladled in front of the player without their knowing, gleaning it is little more than a vague gesture at understanding.

Nix Umbra ensures the following of a goal opens oneself up to assured failure. The lack of digestible visual information occludes a playstyle which goes primarily for crystals while being fully aware of the monsters in the dark.

Nix Umbra suggests for a fleeting moment that, like its nearest point of comparison, Devil Daggers, speed is the name of the game.

The main thrust of it, that blind reverie of the light, belies the dangers of the light itself. The light is a beacon, the light is a hope, the light is an embrace. The light is an open flame for the moths, the light is a burden, the light is something to run from. The light granteth power. The light absconds with ty life. The light turns thy world upside down. The tendrils of the abyss offer a warmer comfort.

Recommended by Bojangles4th as part of [this list]

Reviewed on Oct 02, 2022


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