David Cronenburg's Rainbow Six Vegas.

Finally went back to finish this one and my thoughts are extremely all over the place. It's bleak and badly designed, and wants to be; nailing every aspect of that design philosophy for better and for worse. It looks awful on purpose, it requires overly technical understanding (i.e. a unique reload, stock manipulation, hidden fishing mini-game etc.), and it makes music out of N64 samples and aggravating soundboard sfx. It makes you stressed. But really opens up once mobility like the grapple and thruster are unlocked, becoming a more freeing experience. I think it's the best bad game I've ever played and that's the best way I can think of to say it. It's a success at all it sets out to do...which is to do damage to your soul.

I assumed everyone was being obtuse...but damn...it really was JUST like Gorbino's Quest.

Reviewed on Feb 23, 2024


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