This one is tricky to review. The dlc is split into 3 chapters much like previous one, but each has a different structure, narrative thread, set of characters and even takes place on completely different realms. You won’t get a satisfying conclusion when you’re already into the next episode. Maps started shrinking as the episodes went on, much to their benefit as the activities started filling less like filler. My favorite was 2, the underworld one. It seemed to strike a nice balance where all the world activities tied into the main quests and the side-quests. Narratively is also the best one as you’re able to close some threads with the characters that died in the main game.

Now, the overall changes; they started churning out NPCs that don’t have the same 4 face models. All maps are separate from Greece with new stunning art directions. There’s a bigger focus on verticality made more prominent with teleporters at different height levels. This journey focuses on Kassandra mastering the powers of the staff, as such it comes with newer gameplay mechanics. Your existing abilities can now be enhanced with often new satisfying effects; Ares’ madness was a highlight since it allows all the beefy bulk of your assassin damage to be used in combat.

Sadly this dlc also concludes of the modern time plot, which means we have to deal with, ugh, Layla. She goes out of her way to be her most annoying self, it’s beyond me as to why they decided to add interludes where she keeps acting as a brat.

Reviewed on Feb 23, 2024


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