Night in the Woods has been shrapnel wedged in my mind for over five years. This is one of the simplest tests that a piece of artistic expression can pass: the test of time.

By 2017, I had already dropped out of college twice. By 2017, I had also gotten a lesser degree than I'd first set out for, and settled into an honest, decent, full-time job. That job and my apartment were both positioned right in the center of what was once my childhood world. I had been in and out of that town for almost all of my life. Everything I felt from Night in the Woods was a feeling I had already possessed, and I am so happy that someone, somewhere, has done the experience such justice.

There once was a time that I considered Night in the Woods to be an unwilling video game. It felt to me like a would-be animated series forced by production realities into the form of a game, with elements of "gameplay" grafted on for the sake of appeasement at worst and humor at best. I felt that it coped well with the arrangement, but to some extent I still held that percieved conflict against it.

I no longer hold that opinion. It's video game enough as-is, and that never really mattered anyway.

I now cannot visit a shopping mall without thinking about Night in the Woods. I now cannot walk down a street in Autumn without thinking of Night in the Woods. I now cannot speak to anyone who lives in that town without thinking about Night in the Woods.

Good job.

Reviewed on Jun 25, 2020


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