One thing I'll admit: I included this game on a list of introductory adventure games without having completed it myself. That's my confession, and I really do feel like I should've got to this earlier.

We start the game with snapshots of the big city, but soon we are off to a tiny hotel in the desert of Nevada. A blank slate, a desert, or so it seems. Can we start over? Only after discovering our past once again.

I was so awe struck by this game. I ate it up, which is surprising because I'm in a slump with games right now. I admit, the puzzles did get tedious, one or two in particular (finding a tiny piece of chalk that I needed to make a pen legible). There's one other particularly annoying one that I forgot.

This is one of the most visually striking games on the DS. The book "1001 Video Games You Must Play Before You Die" (a mouthful) describes it as being like the video to A-ha's "Take on Me", a comparison I cannot un-see. Yet it really works in the games favor. It's interesting, it's symbolic almost, to see the characters in monochrome, as if they are all stuck in the dark, toiling away until the end, but with hope of color.

Kyle is an interesting protagonist. He starts the game off as kind of a gruff a-hole. Yet, his dialogue is really well written, and he ends up being a very lovable protag. He "softens" up a little as the game goes on, and we get to love him in his cynicism yet real kindness when he is put to the test by peoples desperation. It's like watching someone grow empathy.

The music is amazing, also some T's Music people worked on this game (another game to add to the Reel Fishing legacy, if you know you know.)

The dialogue can be funny as hell, I'll leave you to experience it if you haven't already. Very witty and well written.
Also, I feel like they really captured the vibe of 70s America.

Sorry for this kind of skimmed review, I promise I will eventually play this again and say my thoughts in more detail.
Trust this tired reviewer, this game made me cry, and it's intensely real and personal. Give it a shot.

(My time with this game was about 11 hours 50 minutes, but since I admittedly used a walkthrough at parts, the realistic time would be around 13 hours I think.)

Reviewed on Feb 26, 2024


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