a promising and fresh return to form for the first 25 minutes until it becomes an 8 hour linear haunted house walkabout that wows with unskippable cinematics, three enemy types, and an aesthetic built entirely around the most tiresome and eye rolling of mid 2000's western horror film tropes all while offering zero replay value (madhouse difficulty is an exercise in patience)

wasted potential

Reviewed on May 04, 2023


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