One of my favorite games in existence is Super Mario 64. Some of my fondest childhood memories are of that game, and I would credit no small portion of my love to video games for it. And so with a heavy heart I have to say that the successor to Mario 64 - Mario Odyssey - is BAD. Well I don't know if it is bad, but I certainly did not like it very much.

First off, it looks and sounds pretty nice. That's more or less the end of my compliments for the game. Well not really, Cappy as a mechanic and character is quite clever, I just don't think it turns out to ever be very fun? Like, I got turned into a TRex and smashed through boulders and it was.... okay? I feel like something is wrong with me but it's just how I feel. Turning into Goombas and jumping to make giant stacks is also pretty cute.

My real issue with the game - the moons. Moons are the "stars" from old games only in this game, you don't get stars through working your butt off or doing something particularly clever, no, you get stars for anything dumb that looks out of place or special in an area. Now there are plenty of "clever" moons or tough moons that require you to go through a lot to get them, but most are not. Basically just move the camera around a bit to see where they're tucked away at and go ground pound something once and they're yours. But to move on between levels you need a certain number of moons and... why do the difficult moons when the easy ones are right there?

The controls for Mario also feel VERY off. Mario as a character is extremely "slippery" and I constantly felt like I was fighting him more often than the challenges presented. It could be mostly the Joy Cons fault but I don't own a pro-controller (is it time to get one?) so that's what I was working with.

I might go back to it one day just to really finish it, as I only got to about the 2/3rds point in my time with it (according to some guides I looked up), but honest to god - I just wasn't having a damn bit of fun. Waste of $40.

Ugh.

Reviewed on Feb 14, 2022


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