I played through Mirror's Edge Catalyst last October, so I decided on a whim, during my exploration of 2000s classics, to finally run through Mirror's Edge again and actually finish it. The visuals still look stunning even today, and the soundtrack fits the ambience and action perfectly. The parkour also still mostly holds up; there were a few instances where I thought setting up the wall run felt inconsistent, but otherwise, it was pretty smooth sailing and most of the deaths were entirely my fault. That said, the combat really feels like an after-thought in the original Mirror's Edge; your attacks don't feel like they have much punch, and you either have to avoid combat altogether (which fortunately is possible in most of the early to mid game) or camp by hiding behind pillars and taking them out one by one, making sure to alternate your attacks because otherwise you will get blocked and destroyed. Of course, you could use the guns swiped from enemies, but the gunplay feels (intentionally) shaky so this is not always prudent. And as much as I would have liked to avoid combat altogether, there is a section in the last half of the game that forces you to endure a fairly monotonous combat sequence against a boss that really enjoys staggering you and blocking your attacks, which definitely soured the whole experience. (Thank god that they noticed how tiresome combat felt in the original, and greatly improved upon that in Catalyst.) The only other complaint I had is that the FOV felt too narrow; fortunately, you can install mods to greatly improve upon this so you don't get too nauseous. I would still say that Mirror's Edge is a pretty fun and beautiful game that holds up with practically unmatched and extremely fluid parkour than in any other video game; just make sure to play on Easy so the combat isn't a slog and install the proper mods to widen that FOV, and you'll have a pretty freeing time.

Reviewed on Feb 22, 2022


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