Katana Zero if the story was actually finished


I thoroughly fucked with this game. Everything about it is in-sync with my tastes and I gotta put that up-front.

This game is drop-dead gorgeous. Some of the cleanest and best sprite-work I personally seen in my godamn life. Mari is the cutest little button and I wanna slam her against the walls like a toy. Mago-City is a generic dystopian future city but it's rendered with such a nice palette and scale and the conspiracy surrounding it had me intrigued through-out. It's actually a shame that some of the designs and animations get used like once or twice because I find the aesthetics so appealing. Shout-outs to Major Song.

Gameplay is just how I like it with a solid satisfying core that is built upon by surrounding enemies, encounters, and levels; grapple hooks are just fun to play with even if it's only for movement and combat and little else. I think the game could have benefited from spacing out cutscenes a little bit more since you always feel like you just got a good groove going before stopping to bombard you with some expository moments that go on a bit too long but never bothered me enough to dent my experience.

The story could have used alot less "ooooooooo what could be happening" moments throughout but either than that the dynamic between the main characters and the dialogue coming from Mari are just well done enough to excuse the fact that this is just a well-executed but cliche story. It's got a very strong sequence near the end that really sold me on the whole package of the story.

Game's got alot of heart put into it but I can definitely see people who are wrong and stupid and not as smart or whimsical as me not enjoying it but fuck 'em

Reviewed on Jan 05, 2024


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