"Goblins will watch you weave the arcane arts into a fireball and say 'He hath not the strength to operate a catapult' "
- teddy roosevelt (1600s B.C.)

Action game developers need to learn that interacting with enemies is far more important than giving the player a ton of fun tools to play with. The game really gives you a whole compendium of spells, items, and equipment that way you can really make a playstyle that suits you, only for the challenge of the game to be finding the combination of attacks that is best at stunlocking a room full of guys until they are reduced to atoms. If you are unable to do that then an enemy will just run up and smack your shit up and if that happens enough times you are eventually chipped to death. It's even stranger because the bosses are so much better designed when it comes to actually fighting them but normal enemy encounters just have no thought put into them at all.

Reviewed on Jun 30, 2023


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