In the beginning of the game, it seems to open up with a promising and engaging thesis statement about how history never fixates on the rape, violence, or thoughtless cruelty present throughout war. While this is a topic of serious discussion, and one that should not be taken lightly, dialogue like this is actually used as a deception tactic to trick you into thinking both you and the writer's give a shit about any of it; The writing in this game is more like what a 9-5 employee thinks is good writing.

The Witcher 3 has a description for the succubus that is longer than any of the actually interesting monster designs. That really showed me where this game's priorities lied, all while showcasing shallow sex scenes, which really helped the game communicate what side it was on in the aforementioned thesis statement. Community discussion is no different-- revolving around fighting over a cardboard cutout and a silicone doll. It's also very self-contradictory to act like you care about rape when the camera will still frame a woman's breasts to be viewed as inherently sexual. I've seen tons of artwork and stories where a woman's breasts were just an extension of their body, but this game really knows how to get me going wowzers in my trousers! And if you don't see an inherent issue with that, you're a fucking idiot. Of course, this game is very immersive, using words like strumpet instead of whore, so its very mature and serious.

The gameplay pretty much entirely revolves around mashing. This is implying that the game would be better if I could go into the lab and learn dust loops.

Reviewed on Sep 08, 2023


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