Whelp, this game was polarizing to say the least. Right off the bat some fans decided that The Last of Us Part II was a disgraceful sequel to the first game, mostly because of one major plot point early in the game's narrative. While of course some gamers took it way too far with the death threats and all of that, it's not too surprising to me reactions went this far. They knew this was going to be polarizing and ultimately hoped it would be worth it for the sake of an effective story.

The Last of Us Part II is another technical showcase but a gruesome and bleak title, even moreso than its ultimately somewhat optimistic predecessor. At times the violence here is so extreme that Naughty Dog seems to be pushing toward tastelessness, partly to prove their point but also for the fun and intense combat encounters.

A million things have been said about this game and it's story direction and ultimately I landed somewhere on the spectrum of liking it. It's definitely not a homerun the way the last two Naughty Dog titles were and lacks the subtlety it thinks it has but it gives you a lot to think about despite its flaws.

Mostly I just love this sort of super-AAA experience where everything is super refined and cinematic. The Last of Us Part II is very much that and therefore made for a pretty enjoyable 25 hours or so it took to finish the story. I don't see myself returning to this one as much as I did many other Naughty Dog titles but still think it's a noble effort that mostly hits its marks.

Reviewed on Nov 14, 2022


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