i have nothing bad to say here, everything about this game fucking rocks. visually it's super goofy and fun to look at, the animations are so exaggerated and beautiful and there's a lot of really cute touches. like when you're falling mid run animation for a while peppino will look down and be a little scared. shit like that is so insanely charming and most people can easily miss them. it shows how much love went into the art of this game, obviously the entire thing is brimming with love and polish but the art is a standout for sure.
the soundtrack is amazing and gets your blood pumping as well! every song is great, but especially the songs speeding up on the escape sequences gets you super nervous but super excited. it's a very cool feeling and the music sells it incredibly well.
most importantly it feels phenomenal to play. the controls for sure take a bit of getting used to, and i wouldn't call them perfect. i get caught in the movement a little bit here and there and it can be a bit awkward but when you get into the flow state where everything starts making sense and you're going at insanely fast speeds racking up a massive combo it is an unbeatable experience. it feels like there's an endless amount of tech and small things to optimize the movement that i'll never experience all of but is so incredibly satisfying to learn when you do.
each level is designed super well, there are a few parts in some levels that are kinda awkward in the context of going for P ranks, and some enemies clearly designed to own you on your perfect run but otherwise it's phenomenal. there's also a ton of fun abilities in the levels on top of really fun and creative level gimmicks. i don't wanna spoil them but there's new gimmicks/ideas so frequently but i do wish they expanding on some of them a bit more. there's a few that are truly just one and dones that could have been super fun to expand on.
the bosses were a huge standout for me, not only were they incredibly fun to look at because the art is so crazy but the patterns were so fun to learn and get good at. i had the drive to P rank them immediately after beating them because they're so satisfying to learn and defeat. none of the patterns felt unfair and they were one of the biggest highlights for me easily. i feel like i say this all the time so it's barely the case anymore, but 2D platformers sometimes the bosses feel like an afterthought and are way too easy or just simply unfun but every boss here was incredibly satisfying and fun to defeat and a very good amount of challenge.

it's a very great feeling for a game you follow to come out and meet your expectations, but that feeling is expanded 10 fold when it's an indie game you've been following on twitter for years and it absolutely demolishes those expectations. it's super common for something like this to just never release, let alone be such a phenomenal experience. if you're a platformer fan at all i highly recommend this game, it is so clear how much love and passion was poured into this game and it deserves to be rewarded. i fucking love video games and this game and what it represents is a massive reminder of that.

Reviewed on Mar 29, 2023


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